dungeon_channel (
dungeon_channel) wrote in
thoughtformed2012-05-17 10:29 pm
DUNGEON LOG.
Where: Varying underground locations somewhere on the island.
When: Early morning on the eighteenth through the end of the twenty-first.
Who: Seven teams of two people, listed below.
Why: Because nobody likes a snoop.
Starting the morning on the eighteenth, there are seven new local cable channels available on island TV. There are no ads announcing them, so only people channel-surfing will run across them at first. Each channel shows something rather shocking: two people held together by a pair of thick, futuristic shackles made of some strange white plastic. They're somewhere underground, and followed constantly by hidden cameras in their surroundings. Welcome to the strangest reality TV show ever.
For those seven teams, however, life is significantly worse. They'll wake up in the darkness, shackled to someone they may or may not know. They'll be wearing whatever clothes they wore yesterday (thankfully, not whatever they wore to bed). They'll be carrying anything they usually carry, though any weapon will be lacking extra ammunition beyond the load it started with. Their electronic devices will not connect to any networks or receive any signal, but will otherwise behave normally. Worst, however, any supernatural abilities they possess will be dampened -- subtly for some, more extremely for others (sorry Jade).
The shackles will not cut or break. Any attempt to remove them merely tightens them. There is no visible lock to pick. Examine or struggle how you will, but short of severing your forearm there's no certain way to remove them.
So: where the Hell are you, anyway?
Check out the threads below for answers.
When: Early morning on the eighteenth through the end of the twenty-first.
Who: Seven teams of two people, listed below.
Why: Because nobody likes a snoop.
Starting the morning on the eighteenth, there are seven new local cable channels available on island TV. There are no ads announcing them, so only people channel-surfing will run across them at first. Each channel shows something rather shocking: two people held together by a pair of thick, futuristic shackles made of some strange white plastic. They're somewhere underground, and followed constantly by hidden cameras in their surroundings. Welcome to the strangest reality TV show ever.
For those seven teams, however, life is significantly worse. They'll wake up in the darkness, shackled to someone they may or may not know. They'll be wearing whatever clothes they wore yesterday (thankfully, not whatever they wore to bed). They'll be carrying anything they usually carry, though any weapon will be lacking extra ammunition beyond the load it started with. Their electronic devices will not connect to any networks or receive any signal, but will otherwise behave normally. Worst, however, any supernatural abilities they possess will be dampened -- subtly for some, more extremely for others (sorry Jade).
The shackles will not cut or break. Any attempt to remove them merely tightens them. There is no visible lock to pick. Examine or struggle how you will, but short of severing your forearm there's no certain way to remove them.
So: where the Hell are you, anyway?
Check out the threads below for answers.
Team One: Tim – Jade
Team Two: Finnick – Remus
Team Three: Jack – Kaylee
Team Four: Sherlock – Davesprite
Team Five: Natasha – Feferi
Team Six: Naoto – Ramona
Team Seven: Jenny – Nathan

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"Fine. Now shall we find a door?"
*magic...sword....sob
He'd maybe cross his arms around now, except that's not doable for obvious reasons, so he shrugs before going on.
"So like, after getting magic tasered or whatever for trying to break the cuffs, what makes you think a door's going to take us anywhere we'd want to go?"
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This merits an eyebrow raise, staring down the skeletal staircase.
"I'm sure this goes somewhere safe."
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Sherlock immediately ignores the boy in favour of taking in everything he can see in the flickering light, his eyes narrowing as his gaze tracks across the stairs and along the walls, noting the absolute lack of visible disturbance. No footprints in the accumulated dust, probably not used in some time then, and therefore unlikely to be the way the two of them were brought in. However...
He cranes his head to search along the ceiling and through the gaps in the walls, searching — ah, there — yes, a marginally well-hidden camera facing he and his unwilling companion, and as he peers closer between the paneling, he sees more of them in the walls looking out at the corridor. Interesting. He gives the one in the stairs a jaunty salute along with a quick approximation of a smile — well, he pulls his lips back and bares his teeth, anyway, before dropping the expression as fast as he affects it. "Cameras."
So, they're expected. The stairs are, to all observable evidence, the only way in or out, but they haven't been used. The cameras are — not new, but clearly not part of the original building, the designs are completely different, they're more like the surveillance cameras on the island at large, but they're also not temporary wireless ones set up with any kind of haste, he can see the wires anchoring them into the walls. All of which in addition to the building obviously not being as abandoned as the flickering lights are meant to lead them to believe — why would an abandoned underground building have power at all? — gives Sherlock four or five workable theories of varying likelihoods. "We're meant to put on a show," Sherlock says, almost to himself.
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He peers into the stairwell, mostly getting abandoned, dark, and still freaky out of it, and while he doesn't have his sword in hand anymore he's tensed and ready to pull it out if need be. Warned you about those stairs bro, hahaha, except Bro's not going to appear, nor Cal, for any surprise strifes that end in falling down them.
"What?" And being him, he goes on - "Dude, okay, I get it. It doesn't scare you, but if this is your idea of a holiday then that's just..."
...oh. He looks in the direction he'd noticed Sherlock looking, lips pulling downwards because that is so beyond fucked up.
"If they're trying to start up like New Moore Punk'd," he starts flatly, speaking loudly enough to be heard. "Unless Ashton Kutcher pops out of the ceiling in the next minute, you're doing it fucking wrong."
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Top floor.
And in the distance, there are indistinct murmurs -- almost certainly voices.
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Peering through the panels does little to inform him — more earthquake-damaged rooms, colorful and broken, with inexplicable wall sockets, giant red buttons and what appear to be airlock doors, but no people. Probably speakers, then. Why? What is the purpose of deliberately, and Sherlock has no illusions that everything is deliberate here, put voices over the speaker system? Leading them into a trap, obviously. Well.
With a quick wrench, Sherlock digs his fingers between the panels and rips one off, flinging it aside and whirling through the opening. The element of surprise is unlikely, but the element of drama has worked well enough for him before.
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There are two doorways to the room: one an airlock that continually irises open and shut, and beyond which more voices can be heard, and one half-collapsed corridor, beyond which weak, flickering light can be seen.
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- try to hack up the wannabe Jetsons radiorobotthing. Oh. He actually listens to it for a long moment before deciding Christ, that's annoying.
(Davesprite that's what it's like trying to talk to you.)
At least it's not a threat, so you know whatever. He lowers the sword, taking a look at the rest of the room and the doors especially.
"I vote the broken hallway. At least we won't be talked to death by more of those dudes."
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First, though, he eyes the nattering robot with equal suspicion and contempt — and fascination. Judging from the rambling, it's a broken death machine (security bot? Good lord) with at least some semblance of self-awareness. A defective AI with enough functioning code to recognize itself. Interesting.
If the voices though the airlock are more of these things, they're probably equally defective. The silence of the other hallway may indicate functioning deathbots waiting for them to come into range of their weapons.
"Oh, shut up," Sherlock finally snaps at it. "Can you understand me?"
Not that it's likely their captors will have left them with anything capable of helping them, but he might as well get information before he moves forward.
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Fine. Time to head down the destitute corridor and take the chance that it's not full of fully-functioning death robots.
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